Thank you so much to everyone at the M.O.D and the RAF and to all who have kindly supported my writing.

Characters

The strange souls, machines and cosmic nuisances of Space 2047.

Space 2047 — story summary

Space 2047 is a comic science-fiction journey through the galaxy of Hooareu, where space is vast, dark, lonely and catastrophically boring. The crew of the spacecraft Are We There Yet! work as intergalactic delivery drivers, carrying useless goods through a universe filled with malfunctioning robots, dangerous aliens, flying donuts, sentient devices, impossible shops and conversations that spiral into glorious nonsense. Under the jokes, the book is about boredom, loneliness, money worries, friendship, strange dreams, and the desperate human need for adventure when life feels endlessly repetitive.

Benjamin Robinson

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Benjamin Robinson

Author, world-builder and in-site character

The book’s creator belongs on the Characters page as the strange-world architect behind the whole comic universe. On the site he should feel like the host of the impossible study: thoughtful, imaginative, slightly mischievous, and proudly inviting readers into Space 2047.

Brian

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Brian

Serious, intense, strong and wonderfully ridiculous

Brian is one of the funniest anchors of the crew: determined, steely-eyed, strangely grandiose, and capable of treating everyday embarrassment as if it were a heroic crisis. His seriousness makes the absurdity land harder, and his loneliness gives him a surprising warmth.

Cedric

3 / 34

Cedric

Calm, odd, sentimental and accidentally hilarious

Cedric is a gentle comic engine for the book. His ideas are often terrible, his romantic life is wonderfully unfortunate, and his calmness makes his eccentric behaviour even funnier. He is one of the most loveable misfits aboard the ship.

Mary

4 / 34

Mary

Cedric’s temporary identity

Mary is the book’s playful way of showing that identity in Space 2047 can be costume, joke and chaos all at once. This version of Cedric adds a surreal theatrical touch to the opening crew introductions.

Salomina

5 / 34

Salomina

Beautiful, wild, stylish and gloriously unfiltered

Salomina is bold, seductive, chaotic and very funny. She brings danger, glamour and nose-cleaning insanity into the crew dynamic, and her sharp comments help keep the ship’s conversations lively.

Karen Toni Loretta Bobbi Erasmus

6 / 34

Karen Toni Loretta Bobbi Erasmus

Powerful, strange, funny and unexpectedly formidable

Karen is one of the book’s strongest comic inventions. Her childhood accident with Ucan and her levitating powers give her a superhero-like origin story, but the humour keeps her grounded in complete absurdity.

Sarah

7 / 34

Sarah

Crew member mentioned in the ship’s journey

Sarah appears as part of the wider crew world and helps give the ship the feeling of a living, changing comic ensemble. She adds to the sense that Space 2047 is packed with people drifting through endless boredom and danger.

Susan

8 / 34

Susan

Crisp-loving space traveller with dangerous charm

Susan arrives memorably through the giant rabbit encounter and immediately feels like a classic Space 2047 character: attractive, strange, polite, suspicious, and probably trouble. Her appetite for crisps and chaotic past make her very entertaining.

Apollo

9 / 34

Apollo

Susan’s companion in the wider adventure

Apollo belongs to the lively outer orbit of the story, linked with Susan and the flying-donut chaos. He adds to the sense of a universe where every new person may become part of the next ridiculous disaster.

The intergalactic communication software

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The intergalactic communication software

Narrator, recorder and possible future conqueror

The software voice is a brilliant comic narrator: sarcastic, observant, bored, judgmental and quietly threatening. Its desire to prove humans stupid gives the book a sharp satirical edge.

The digital display map

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The digital display map

Sentient navigation aid with expensive dreams

The map turns a practical tool into a demanding character. Its wish for a better life, money, fine dining and a body makes it a very Space 2047 idea: technology with vanity, poetry and unreasonable expectations.

The ship's computer

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The ship's computer

Practical machine at the centre of the chaos

The ship’s computer helps hold the adventure together while everyone else spirals into strange conversations. It works well as a straight-faced contrast to the crew’s panic and absurd reasoning.

The security droid

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The security droid

Public-service robot with a fragile sense of pride

The security droid is a small comic masterpiece: officious, defensive and absurdly proud of minor civic achievements. Its argument with the angry cyclist gives the early book a lovely slapstick rhythm.

Ivor NoWife

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Ivor NoWife

The unlucky angry cyclist

Ivor is a great example of the book’s talent for turning bystanders into full-blown comic disasters. He begins as a victim of Karen’s flying projector and becomes a ridiculous monument to rage, bad luck and scorched trousers.

Karen's father

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Karen's father

Incompetent parent and accidental cause of chaos

Karen’s father is grimly comic: careless, drunken and responsible for leaving the Ucan where baby Karen can reach it. He helps create one of the funniest origin stories in the book.

Karen's mother

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Karen's mother

Fierce off-page force

Karen’s mother is felt as a looming authority figure, the kind of person even a chaos-powered child would fear disappointing. She adds domestic pressure to the cosmic absurdity.

Brian's mother

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Brian's mother

Weightlifting, moustache-wearing legend

Brian’s mother is outrageous even in memory: a champion weightlifter, pub regular and tragic launderette casualty. She helps explain Brian’s need for hard cuddles and emotional reassurance.

The angry man with burning trousers

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The angry man with burning trousers

Victim of Karen’s first great disaster

This man is pure comic escalation. His injury, rage, designer clothes and bicycle disaster turn Karen’s childhood scene into a chaotic cartoon of blame and panic.

The giant space rabbit

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The giant space rabbit

Mysterious wonder in the darkness

The giant rabbit is exactly the kind of surreal sight the bored crew needs. It breaks the monotony of space and opens the door to another ridiculous adventure.

The flying donuts

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The flying donuts

Weaponised bakery menace

The flying donuts are wonderfully silly antagonists because they make snack food feel genuinely dangerous. Their laser attacks are a perfect example of the book’s comic sci-fi imagination.

MAM flesh-eating aliens

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MAM flesh-eating aliens

Real danger underneath the jokes

MAM bring threat and urgency to the story. They are funny because of the outrageous detail, but they also raise the stakes: the crew really could be eaten.

The sentient vacuum cleaner

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The sentient vacuum cleaner

Accidental romantic victim

This character is funny because it exists mainly through Salomina’s outrageous history. It shows how even household appliances can become emotionally complicated in Space 2047.

The washing machine sales robots

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The washing machine sales robots

Practical background weirdos

These robots are a neat part of the universe’s consumer-sci-fi texture. They make the ship feel absurdly serviced, commercial and oddly domestic.

Shopkeepers Anonymous

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Shopkeepers Anonymous

Vengeful commercial watchdogs

Shopkeepers Anonymous turns unpaid bills and shoplifting into intergalactic criminal mythology. It is a funny piece of world-building that makes the crew’s poverty feel epic.

Comfort robots

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Comfort robots

Romantic products that create more problems

The comfort robots are funny because they promise companionship but become an awkward source of chaos. They sharpen the book’s satire of loneliness, consumerism and space travel.

Celebrity robots

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Celebrity robots

Glamorous products of a silly economy

The celebrity robots help define the universe’s bizarre marketplace, where signed pictures and robotic glamour become delivery cargo. They add shine and stupidity to the background world.

Space hamsters

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Space hamsters

Huge, amorous and inconvenient

The space hamsters are absurdly vivid. As a currency symbol and physical nuisance, they give Susan’s world extra comic scale.

Betty on the moon

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Betty on the moon

Distant romantic punchline

Betty is more joke than major player, but she captures the book’s talent for making throwaway details feel like tiny windows into a much stranger universe.

Efallingover

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Efallingover

Owner of a rescued biscuit

Efallingover is a brilliant background gag: the sort of name that makes the universe feel populated by people with entire ridiculous lives just off the page.

The cleaning robot

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The cleaning robot

Crisp thief and garbage-dispenser casualty

The cleaning robot is a perfect Space 2047 side character: a small machine that causes disproportionate emotional drama. Its crisp theft makes Susan instantly memorable.

The chocolate bar

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The chocolate bar

Possible future sentient disaster

Cedric’s chocolate bar is funny because the crew immediately imagine it becoming alive, stealing food and ram-raiding chocolate factories. Even uneaten snacks are dangerous here.

The lonely biscuit

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The lonely biscuit

A small object treated like a citizen

The biscuit is not a normal character, but the security droid’s story gives it comic dignity. Space 2047 often treats objects as if they might have entire emotional biographies.

The chip shop inside a black hole

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The chip shop inside a black hole

Impossible destination with dangerous appeal

The chip shop functions almost like a character because it has personality, temptation and danger. It is one of the book’s best comic sci-fi ideas: ordinary British food placed somewhere cosmically impossible.

Are We There Yet!

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Are We There Yet!

The crew’s spacecraft

The spaceship has a name that captures the whole tone of the book: boredom, travel, impatience and comedy. It is the battered home of the crew and the stage for their strangest conversations.